GitHub - bkaradzic/bgfx: Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
![PlayStation Universe on Twitter: "PS5 Pro Rumors Gather Pace As Sony Hires For API Graphics Engineer To Push 'Multiple Generations' Of PS5 Hardware https://t.co/Cg89prbsbI #PS5Pro #Sony #Jobs #Hardware https://t.co/8yLWAD3V00" / Twitter PlayStation Universe on Twitter: "PS5 Pro Rumors Gather Pace As Sony Hires For API Graphics Engineer To Push 'Multiple Generations' Of PS5 Hardware https://t.co/Cg89prbsbI #PS5Pro #Sony #Jobs #Hardware https://t.co/8yLWAD3V00" / Twitter](https://pbs.twimg.com/media/FB9797GXsBEkMvA.jpg)
PlayStation Universe on Twitter: "PS5 Pro Rumors Gather Pace As Sony Hires For API Graphics Engineer To Push 'Multiple Generations' Of PS5 Hardware https://t.co/Cg89prbsbI #PS5Pro #Sony #Jobs #Hardware https://t.co/8yLWAD3V00" / Twitter
PS4 API is Something That Graphics Programmers Love - Specific GPU Optimizations Will Improve Performance
![New game systems hit 'upper limit' of graphics, Penn State Behrend expert says | Penn State University New game systems hit 'upper limit' of graphics, Penn State Behrend expert says | Penn State University](https://sc-api.psu.edu/s3/files/styles/4_3_1500w/public/ps4-hrdware-large18.jpeg?h=d9267b01&itok=_pQl543Z)